A company allows customers to pay for their deepest fears to be brought to life, but when a horror enthusiast's customized scare seems all too real, he and his friends must navigate whether the company is there to terrify them or manipulate them in a sinister game.
Fear, Inc.
Thrill-seekers make a pact with a mysterious group that can manifest their darkest terrors, plunging them into a world of terror and chaos.