Finn, an orphan, faces a financial crisis when his orphanage is on the brink of closure. Desperate for a solution, he visits a casino, only to find himself in a terrifying situation. The world is controlled by 52 X-Playing cards, which bestow superhuman abilities on those who possess them. These cards unlock an individual's unique "buddy" power.

In the next episode, Finn returns to his duties on High Card with Chris, who ...