Three young innovators present their revolutionary communication technology to a major cellular company, seeking funding to further develop their product. When rejected, one of them impulsively decides to test the technology on themselves. Initially, it seems to work flawlessly, but soon a "glitch" emerges, granting some friends extraordinary abilities. The story unfolds as the inventor and their friends engage in a struggle between good and evil, with the inventor determined to reclaim control over their creation.
Glitch
The invention of a revolutionary communication tool sparks both excitement and concern as its initial users face unforeseen challenges that must be addressed before it can be widely disseminated.