A battle between a wolf and a sheepdog, where the sheepdog, Ralph, struggles to anticipate the wolf's moves. Despite the wolf's clever tactics, including using an Acme wildcat and Tarzan-like vine swinging, he ultimately fails to catch his prey. His attempts are thwarted by cartoon physics, leading to a chaotic and comedic sequence of events.
Don't Give Up the Sheep
A clever sheepdog outwits a cunning wolf who uses a series of clever disguises and tricks to try and steal the flock, including manipulating time, hiding in plain sight, impersonating Pan, digging a tunnel, and unleashing a wildcat.